Race Mode

All about the coming events and contests in S4 League!
User avatar
Kealhim
 
Posts: 1032
Joined: Fri Jan 28, 2011 10:47 am

Re: Race Mode

Postby Kealhim » Thu Dec 01, 2011 9:17 am

programkira wrote:Hello,

Race mode sounds cool, my only question, is it even possible to prevent the race from being riged in favour of those using Fp gear and maxed sp stats?

Regards,
programkira




let them run then snip them

:)
ImageImage
Image

Image

User avatar
Zecan
 
Posts: 106
Joined: Sat Feb 26, 2011 2:11 pm

Re: Race Mode

Postby Zecan » Wed Dec 21, 2011 12:21 pm

Hey all Vercantos here. I gotta admit race mode does sound different to me and it is still a gun game. The idea to shoot them will still involve the primary part of the game also let there be 2 different parts of it:

FP+AP race= harder track for FP users and AP users

PEN+Fumbi race= a track for all PEN and Fumbi users
Image

Image
Image
VOCALOID <3 YOU

User avatar
teetwo22
 
Posts: 997
Joined: Fri Mar 25, 2011 12:59 am
Location: Jurassic Park.

Re: Race Mode

Postby teetwo22 » Mon Dec 26, 2011 3:44 pm

Kealhim wrote:
programkira wrote:Hello,

Race mode sounds cool, my only question, is it even possible to prevent the race from being riged in favour of those using Fp gear and maxed sp stats?

Regards,
programkira




let them run then snip them

:)

THIS!!!!!!!!!!
Image
I DON'T SHUT UP I GROW UP AND WHEN I LOOK AT YOU I THROW UP

User avatar
Seiichiru
 
Posts: 220
Joined: Wed Dec 21, 2011 6:16 pm
Location: Shannon, MS

Re: Race Mode

Postby Seiichiru » Tue Dec 27, 2011 1:21 pm

You know what this reminds me of?

This:

http://www.youtube.com/watch?v=S9DjhVZoHxw

When I first saw this video I wasn't aware that this was to show off the idea of Touch Down like I am now. To me it seemed like a weapons filled Triathlon somehow. The point of the game could be to get your team's Fumbi to the Goal before someone else's team makes it to the same goal.

If you get killed perhaps your team's fumbi drops while the other team can continue on with their Fumbi.

Naturally there'd be no SP drain in this like in TD.
Miss the lobby? Tired of having no place to hangout in-between matches?
Checkout this awesome idea! Give your support!


http://en.alaplaya.net/forum/general-discussions-f196/game-mode-suggestion-chill-room-discussion-area--t483172.html

User avatar
Vash2000
 
Posts: 3
Joined: Wed Dec 28, 2011 5:02 pm

Re: Race Mode

Postby Vash2000 » Wed Dec 28, 2011 5:15 pm

Not a bad idea, just need a bit of planning and fair rules. Don't we already have a sports game, the Touchdown with the soccer ball? lol

User avatar
Treane
 
Posts: 13
Joined: Sun Jan 22, 2012 6:51 pm

Re: Race Mode

Postby Treane » Sat Jan 28, 2012 8:20 pm

they should put vehicles of some sort for racemode :D like mariokart :D


Image

User avatar
Avalonar
 
Posts: 196
Joined: Wed Apr 06, 2011 1:57 pm
Location: Behind you!

Re: Race Mode

Postby Avalonar » Tue Jan 31, 2012 11:20 pm

There must be places where you must jump in order to move forward and there must be hard ones like places where you need to do triple jumps and so and the path should be a breakeable object which you can breake to slow the others.
Image
Image
Image

User avatar
nichei
 
Posts: 213
Joined: Sat Feb 04, 2012 10:33 am

Re: Race Mode

Postby nichei » Sat Feb 04, 2012 10:55 am

There should be multiple paths that interlock at certain points allowing for clashes and preventing one team to be up at the front while half give cover fire, also you could have rotating pathways that are always randomized so that no one can figure out the quickest path. Kind of like a revolving door but with pathways.

There should be checkpoints for respawning or respawning in the same, or closest to the same spot the person died. Players must pass through these checkpoints before heading to the finish, which for added fun I think should be going back the way they came preventing people with daggers to just bolt in front of the rest.

Previous

Return to Events & Contests

Who is online

Users browsing this forum: asfdsafddf and 2 guests