FunkyBacon wrote:so, I got two lvl 17 characters, one in each race (warlock and Priest), so ill give a short review of my experience so far.
---good things and bad things----
1. Introduction. +1
the story is somewhat interesting but the narrating could be better.
also while the theme is quite interesting, the lack of signs of it in game sort of makes it look you have landed on an unexplored planet rather than a world that almost have been destroyed by war. no "corpses" of war machines or craters from explosions, no scorched lands from fire or anything like that... it's only a jungle and humans are invading it.
Wasnt the world war III depicted in the story a long time ago? the world grew over, etc. the marks of war slowly vanished with time... Go to Europe, Go to the fields that were bombed, where 100's if not 1000's of artillery shells landed that was pock marked like a honeybee comb. with thousands of craters... you wont see any of that anymore... it all grew over, and nature did its thing, the land was re-farmed, etc. the ravages of war removed by society trying to rebuild.. Its no diffrent in this game, and you DO see wreckage etc. Notice those old stone pillars at the start of the game? in-fact the entire noobie lvl 1 area is littered with old stone foundations, etc. Just gotta look.
2. character creation. +4
this was in fact something I had not seen before, I have seen other games with size adjustments and customization but seen nothing like this before. it gives you a lot of option when making your character.
want a short person, you can! want a really tall person, just do it! tiny with really long arms, sure! and so forth...
This character creation was taken directly from Aion, in-fact the entire artwork was a complete Aion copy.
and now for the bad things.
1. Gender locked classes. -1
no big deal but would be nice to have the option of having a male warlock or female warrior for example.
I dont understand this myself honestly. Why would you limit this? I myself know of 5 friends who instantly said no to this game because they couldnt be the class they wanted and had to be female or male to play it... By limiting anything in any game your seriously crippling if not destroying your player base, and limiting such a fundamental thing, which is at the core of any game; creating your character to be what you want it to be, is a huge huge no no. Especially for a game that says on its main page "Expansive, and in depth character and class creation system".... not very in depth if u cant even be male or female warlock... Especially since you literaly nearly stole the character creation and artwork from Aion....
2. invisible walls. -5
no comments needed on this I think.
This again makes no sense to me. WHy would you make a game again, with such great potential and ruin it in a dumb, common sense way? Alaplaya has released multiple games, and this type of over sight is not appropriate, or ok in anyway.
3. unsure Hardware compatibility. -3
game may lag on a high end computers that should in theory run this game without issues.
Like I said above, they practically stole the artwork of Aion to make this game, then dumbed it down slightly, to fit a F2P game. Therefore there will be issues with hardware, rendering, scripting, etc.
5. translation issues. -2
it is expected but sometimes it's like they didn't try at all, referring to females as "he" as an example. another thing is naming the wrong enemy in a mission objective. might say kill target "XYC" but you should actually kill "ZYC".
This again, makes no sense to me, and I fully agree. For a company who has released multiple games, you'd think they'd hire a somewhat competent translator. Heck, even Google Translate is better than what some of these translations are.
Referring to Backpacks as buckets? Now I may be missing something, but is it really so hard to google "what is a *name of backpack in korean, japanese, whatever your maine langauge is)* in English?" It'll tell you what its called. The name for (insert your language for backpack here), is BackPack.. Tada... translation fixed... for your entire....game...
That being said, its again uncalled for, rediculous, and pure laziness on their end to not get proper translators, You can argue all you want that its hard.. but its really not.. You dont see other F2P companies having nearly as many issues with translations as Alaplaya, and any translation issue that does arise, is promptly fixed....
an interesting game that gets dragged down by invisible wall, translation issues and boring repetitive quests.
Unfortunately very true. I was very psyched about this game myself, totally loved the beginning story, everything it "promised" on the main site (but never delivered). Its a game with amazing potential, but was dragged down by a less than sub par company.