Official Improvements Thread v.5

Talk about general S4 League topics not covered by another sub-forum right here!

What do you think about limited ammo?

Good thing.
75
9%
Bad thing.
740
86%
I don't mind such changes.
45
5%
 
Total votes : 860

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Dyskomnia
 
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Official Improvements Thread v.5

Postby Dyskomnia » Tue Sep 27, 2011 3:50 pm

The OIT v.4 has finally come to an end, fortunately your ideas haven't. So to give you a chance to share those ideas we present you the the next version of our now traditional Official Improvements Thread. Firstly, We would like to thank all those who took the time to contribute to any of the previous threads, many good ideas were sent that are hopefully implemented into the game. So with out further stalling we hereby present you with the new:

Official Improvements Thread v.5

To those that are new to the forums the improvements thread is a place where you can freely share your ideas which you believe will help improve the game.(e.g. New weapons, skills, or clothing. Gameplay mechanics, virtually anything!) Once the thread reaches a certain number of pages, usually 100, it is then locked and looked over by the staff, before being sent to the devolopers at Pentavision. So the more ideas the faster it's sent off!

Old or new we invite you to post your ideas here, however whacky or serious they may be. So get those creative juices flowing, and don't hold back. There's no limit to what you may imagine. So let your voice be heard. We want know how you, the player, envisions the perfect S4 League.

That being said 'be careful what you wish for,' you just might get it. >.o

Regards,
Your Alaplaya Team


***PLEASE: Keep in mind when posting, this thread is simply to host your ideas. Content is not to be discused. Refrain from disussing, critiziing, and/or flaming suggestions made by others as these post will be deleted and thus not taken into consideration. If you wish to discuss -your- own ideas do so in another thread not here. Abstain from posting other's ideas for the purpose of discussion.***



Talyen666 wrote:Hi
I cleaned the topic from a few comments not useful, please Remember critical, discussions and general comments aren't allowed here.

Thanks for all your ideas ;)


WolfenAxel wrote:The responsibility for this thread has been passed to me as of March 28th, 2012. Please direct any inquiries regarding this thread to me (preferably) in the form of a PM, or via IRC. Thanks!

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Official Improvements Thread .1
Official Improvements Thread .5
Official Improvements Thread v.1
Official Improvements Thread v.2
Official Improvements Thread v.3
Official Improvements Thread v.4
Last edited by Talyen666 on Thu May 24, 2012 2:45 am, edited 5 times in total.
Reason: Added a poll due to recent incoming changes.
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oShade
 
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Re: Official Improvements Thread v.5

Postby oShade » Tue Sep 27, 2011 3:53 pm

Add Boomerangs as melee weapons. ;)
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Schermo
 
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Re: Official Improvements Thread v.5

Postby Schermo » Tue Sep 27, 2011 4:09 pm

Since the new GUI has showed up, what the recent players need is another button that check on other player´s inventory in Standby room. Like click on the right button of the mouse of their nicknames and you can see lots of buttons, one of the buttons that should be implemented is "Weapon/Skill Inventory". In that way, anyone can see other players´ weapons and skills easily and without stresses about restricting rules.

Edit: I have another thing that might improve the way of smartpacks is changing the Skills and accessories. In Space Bunny, you got 3 perm skills and 4 accessories. But in Lucy, Papicat and Starfish smartpacks they are all the same skills and accessories. Isnt there a way that Alaplaya could change the skills and accessories so it could profit a bit more?
Last edited by Schermo on Tue Sep 27, 2011 4:36 pm, edited 1 time in total.
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Piratechnik
 
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Re: Official Improvements Thread v.5

Postby Piratechnik » Tue Sep 27, 2011 4:10 pm

Giant Ice-Cream Chaser Virus.
Since every other shooting game is doing it, how about a Crossbow?
Oh, and a 'kick' button.
Last edited by Piratechnik on Tue Sep 27, 2011 4:12 pm, edited 1 time in total.
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ChibiusaTsukino
 
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Re: Official Improvements Thread v.5

Postby ChibiusaTsukino » Tue Sep 27, 2011 4:12 pm

Retrieve back old lobby back but keep the access to all Inventory and Shop but don't put again everyone weapons and skills next to their name.

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juandi001
 
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Re: Official Improvements Thread v.5

Postby juandi001 » Tue Sep 27, 2011 5:04 pm

Piratechnik wrote:Since every other shooting game is doing it, how about a Crossbow?


I want a bow with arrows.

A distant, supporter-kind weapon that makes you shoot arrows to the sky and then make them fell on your enemy, making him flinching. Fully charged, it would shoot 5 arrows on "+" pattern 3 times.

Every arrow has a really, really, REALLY low AOE (Think about it as if you hit him on the feet) which deals 1 hp damage. Criticals on the head deals 10 damage each.

A fully charged shoot doesn't deal more damage. Instead, a fully charged shoot will shoot the pattern I said earlier. If the first round of arrows hits anyone, the next waves of arrows (the other 2) will be unavoidable, extending the flinching from 1 (normal) to 2 (Fully charged) seconds.
So, the damage would be:
Uncharged: 1 hp / 10 hp critical (+1 second flinch)
Loaded: 3 / 30 hp critical (+2 seconds flinch)

As an extra, you can't shoot this weapon on normal view, you need to activate an "Aerial/eagle vision mode" (As if you were seeing the field from the sky on Observer mode) with the right click button.
Also, arrows can't hit people that's under a roof or any kind of building, and you can't shoot the arrows from that position either. (It won't show you any message and the weapon doesn't have to detect anything, it will shoot the arrows to the roof as if you were shooting with any other weapon, so that doesn't require a new script for that specific weapon)
... and then he told me "That's not a faced mekon, THAT'S MY MOTHER!" HAHAHAHA.
Bionis' sense of humour.

AzureRaver wrote:<3 Furries / <3 Anime / <3 S4

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turbokid
 
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Re: Official Improvements Thread v.5

Postby turbokid » Tue Sep 27, 2011 5:05 pm

Return basic room options as:
- level limit,
- ability to see everyone's or at least your team mates skills/weapons.
- show ping in numbers
- ability to see who is in room and which match half (dm/td) is on from lobby.

AP shop:

-Touchdown/chaser and all other mode resets. It shouldn't be hard to create as there is k/d reset already.
-Add ability to buy permanent sets with old AP (+6 att +7 def, +6hp gloves & boots) stats and ability to get old event sets without any kind of stats.

PEN shop:

-add into shop all accessories without stats
-ability to buy I's capsules in stack's with reduced price as it is while buying G's capsules for AP
-ability to choose from more colors in PEN shop.

Weapons:

-Removing limited ammo on upcoming shooting weapons
-New sword/shooting type weapons should get transformations. Weapons with ability to remove and relocate certain parts during a game to create different type item.
-More weapon skins adjusted to season.

Performance/graphic quality:

-bring back ability to set extremely high graphics.
-reduce unneeded textures making game darker in some maps, which makes fps drops and jumps.
-ability to increase item detail quality and looks in lobby

Random ideas:

- Create a virtual training city map letting to practice jumps. In such map you would be able to spend as much time as you want.
- Weapon/skill tutorials in various maps. Most new players don't even know how skills work and how to correctly use them in different playing environments.
- Option to record videos and watch playback while being in game. Same thing about taken screenshots.
- A some sort of option to hi-lightning GM's, which are in game for room master to report player during a match. This would help to call gm faster and he/she would already know who is hacker before entering game.

I guess that's all for now ~

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oShade
 
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Re: Official Improvements Thread v.5

Postby oShade » Tue Sep 27, 2011 5:07 pm

juandi001 wrote:
Piratechnik wrote:Since every other shooting game is doing it, how about a Crossbow?


I want a bow with arrows.


---wondering how to attack with a bows that has no arrows---

But a Crossbow would be nice. :geek:
I like that idea.

Make it a golden one, that ish with G's Capsules and overpowered. LOL

And the Spy Dagger could be changed to

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Bloody Sword :o

New pet : Kitty

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New pet : Cute / Fat Hamburger

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Re: Official Improvements Thread v.5

Postby TuttoAron » Tue Sep 27, 2011 5:49 pm

Re-implement the VITAL functions in ROOM CREATION, the ones that were removed from S4 with the new GUI:

- Friendly matches. Jump rooms and such will now affect your stats which is bad
- No Intrusion option. Necessary in clan matches for example
- Level limit restriction. Useful to cut out cheaters from entering your room or low lvl players in general
-The possibility to remove the pity in private matches. In 1vs1 rooms, having the pity is simply disgusting, it ruins the real outcome of the match and gives an unfair advantage to the loser
- The possibility to see other player's equipment. Even ET staff members have been complaining about this when hosting events... it also affects the players who want to create passworded rooms with their custom limitations

Why were those removed in the first place anyway? Laziness from developers to make them compatible or what? Why removing features what the hell?
Last edited by TuttoAron on Tue Sep 27, 2011 6:28 pm, edited 3 times in total.
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juandi001
 
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Re: Official Improvements Thread v.5

Postby juandi001 » Tue Sep 27, 2011 5:54 pm

oShade wrote:
juandi001 wrote:
Piratechnik wrote:Since every other shooting game is doing it, how about a Crossbow?


I want a bow with arrows.


---wondering how to attack with a bows that has no arrows---


Maybe I made a translation mistake.

Just think about it as if I were pointing the obvious.
... and then he told me "That's not a faced mekon, THAT'S MY MOTHER!" HAHAHAHA.
Bionis' sense of humour.

AzureRaver wrote:<3 Furries / <3 Anime / <3 S4

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