Merc Experience

They turn their battle-scarred swords towards the enemies to protect their allies! They don't hesitate to stand their grounds while fighting for their beloved.
saltpackage
 

Merc Experience

Postby saltpackage » Fri May 16, 2008 8:16 pm

My build is 2:1 Str/physical str at lvl 13 and i have 750 hp.
(My training technique)
I pretty much spam warriors strike with striking up following, this takes most of the monsters hp and also makes them bleed. At first i was wondering if i would be able to pay for the constant mp strain, then it dawned on me if I could kill them fast and use less hp pots (hp pots costing much more) then i would make more profit with faster training and less annoying knockdowns.

(Max this)
cutting sacrafice I would 100% defently suggest towards this move yes it does have a long cool down time but for pvp at least in the begining this skill is the killing blow (warriors strike,striking up then cutting sacrafice is a smexy combo). I had just recently got to fight the grim reaper in demon valley with a saint and a explorer and noticed if I wasnt getting attacked by the mob and stunned the reaper then i could get away with using cutting sacrafice before he could attack me (being that cutting sacrafice does over 200 damage and takes it seems about 3/4 seconds it far exceeds regular attack.) In my general opionion i wouldnt suggest using cutting sacrafice a lot when training. I would use during pvp and boss battles.

(Max this)
warriors shout I would suggest maxing this skill for pvp. For pve I would max this for times when u feel like you want to run into an aggro mob for the faster attack speed and extra damage.

(lvl 1)
Provoke I would suggest getting lvl 1 to lure single monsters in a mob towards you, being that ive noticed there to be many aggro monsters and 5 monsters without a saint healing u=death.

Now for all of you who dont know i have one physical strength per lvl becasue im pretty sure ill need extra hp later to survive even(being that str gives 0.675 damage per 1 point and physical str gives 20 hp per point im willing to sacrafice .675 damage per lvl for 20 extra hp at lvl 50 i will have 1k more hp then a pure str or int build and only 33.75 damage less then a str build int im not sure. But they at least i think will have a 0 survivability at bosses. i guess u might ask now why not go 1:2 and sacrafice another 33.75 damage for another 1k health for this possible question the only asnwer i could give is im kind of winging it hoping a skill comes later that is more physical damage based and relies more on damage range.

Please take into account im a new player and only can give you info on what ive seen and experienced
I would Love to hear all of your opions on this small somewhat ignorant guide plz no flaming =)
I hope ive been of some help.

andreanya
 

Re: Merc Experience

Postby andreanya » Fri May 16, 2008 9:00 pm

Provoke I would suggest getting lvl 1 to lure single monsters in a mob towards you, being that ive noticed there to be many aggro monsters and 5 monsters without a saint healing u=death.

Provoke's aggro is the same on every lvl of the skill (If Im wrong please say so), so maxing or lvling this will only make you (and the mob) stronger and decrease the target's defence. You will only aggro more mobs if you(and the monster) are really close to them.

Now for all of you who dont know i have one physical strength per lvl becasue im pretty sure ill need extra hp later to survive

True, if you like to solo. If you dont get PhStgh you wont be able to tank, but that doesnt means you will die if you are attacked by 2 mobs.

small somewhat ignorant guide

Thats how it starts lol Thanks for sharing ;)

saltpackage
 

Re: Merc Experience

Postby saltpackage » Fri May 16, 2008 9:02 pm

Im refering more to boss battles and the high damage they will do or at least im guessing (the reason for the bit pf physcial str). what do u think? I must not have been clear im sorry i meant to lure the mob into 1 on 1 situtions instead of diving into 5 aggro monsters.

andreanya
 

Re: Merc Experience

Postby andreanya » Fri May 16, 2008 9:21 pm

Well, you wont probably be tanking the boss with only 1 phStgh, some pure phStgh will. Its all about the playes desition really, some like pure dmg, others pure def or stamina. Yours is pretty useful so you dont need too many pots or healing but as you said, you would be sacrifising some damage. At higher lvls youll be parting more(Im guessing) so unless you are the tanker, that bit phStgh will be quite... unnecesary. This is just my opinion though, as I said, its all about what the player wants.

SuperDario
 

Re: Merc Experience

Postby SuperDario » Fri May 16, 2008 9:24 pm

ok use always cutting sacrifice when you are fighting with me, so I can kill you very easily.. ;)

you prefer hp to str? don't forget that you have warrior shout and another ability which improve your str (warrior shout al lv max = + 16% damage) and it's more effective if you have more str...

if you want a lot of hp you should choose 1hand sword + shield

andreanya
 

Re: Merc Experience

Postby andreanya » Fri May 16, 2008 9:35 pm

SuperDario wrote:if you want a lot of hp you should choose 1hand sword + shield

The shield doesnt gives you more HP. The skills for 1handed and the build does.
you prefer hp to str?

Some people like being able to solo without any trouble. As I said, its about your preferences. Each build has its cons and pros.
So lets do that the Pros and Cons of the build lol

2STGH+1PhSTGH
Pros
More HP (duh D:)
Less pots, more money
Easier to solo/tank
Cons
Less dmg
Takes more time to kill mobs
Warrior Shout will have less effects

And the Pure Stgh is the same but reversed...
So yea, choose the one you like the best D:

saltpackage
 

Re: Merc Experience

Postby saltpackage » Fri May 16, 2008 9:40 pm

I dont know how to delete a reply. However this one was not needed
Last edited by saltpackage on Fri May 16, 2008 9:50 pm, edited 3 times in total.

saltpackage
 

Re: Merc Experience

Postby saltpackage » Fri May 16, 2008 9:42 pm

First ty for the positive feedback

ill give you a situation where the extra hp helps i was fighting the low lvl grim reaper and i noticed the saint that was healing me usually healed me when i was down to about 300 hp becasue of the mobs spamming on me. Now pure str would fall down to 40 hp if that was saying i never dropped below 300 hp (remeber this is a very low lvl boss) (please insert positive feedback or mature opinions)

SuperDario
 

Re: Merc Experience

Postby SuperDario » Fri May 16, 2008 10:08 pm

andreanya wrote:
SuperDario wrote:if you want a lot of hp you should choose 1hand sword + shield

The shield doesnt gives you more HP. The skills for 1handed and the build does.


"if you want a lot of hp (= if you want to tank = more hp and def= 1h sword + shield) you should choose 1hand sword + shield.."
this is what i mean...

i know that ph str and skills affect hp... :roll:

saltpackage
 

Re: Merc Experience

Postby saltpackage » Fri May 16, 2008 10:10 pm

well we are the warrior class we need to be able to take a hit from bosses otherwise why would we play? It isnt about being able to take 3 hits from a boss before dieing it is about being able to survive and the ability to do good enough damage to make a difference.(not to mention you can upgrade your weapons to make up for the missing str later on)
Last edited by saltpackage on Fri May 16, 2008 10:17 pm, edited 1 time in total.

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