mercenary

They turn their battle-scarred swords towards the enemies to protect their allies! They don't hesitate to stand their grounds while fighting for their beloved.
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Sneekx5150
 
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Joined: Thu Jul 24, 2008 10:33 pm

mercenary

Postby Sneekx5150 » Sat Jul 26, 2008 4:08 am

My build is 2 str 1 con . Whats stat do i put later on ? Skills too . Im using 2h swords .

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piprus
 
Posts: 4
Joined: Fri Sep 18, 2009 10:38 pm
Location: Estonia

Re: mercenary

Postby piprus » Sat Jul 26, 2008 10:29 am

Sneekx5150 wrote:My build is 2 str 1 con . Whats stat do i put later on ? Skills too . Im using 2h swords .


i think u need some dex for acc )
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Staccatto
 
Posts: 22
Joined: Mon Jul 21, 2008 6:18 am
Location: US

Re: mercenary

Postby Staccatto » Sat Jul 26, 2008 8:12 pm

Eh I think the accuracy buff they get makes up for the lack of dex. Can't reall say anything about 2h skills since I'm a 1h buuuut I would think adding 1 wis every sea lvl could help since merc skills drain mp so quickly.
More opinions on this would be nice. :p
IGN:
Dan - 1h Merc

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Lunarmyst
 
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Joined: Mon Jul 21, 2008 4:59 am

Re: mercenary

Postby Lunarmyst » Mon Jul 28, 2008 10:21 am

i agree you dont nid dex since mercs have composure which add accuracy..

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Moeppel
 
Posts: 78
Joined: Sun Jul 20, 2008 1:15 pm

Re: mercenary

Postby Moeppel » Mon Jul 28, 2008 1:41 pm

You'll miss like crap though until you get composure, so slightly pushing dex in lower levels kicks in rather handy.
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Elazulus
 
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Joined: Sun Jul 20, 2008 1:04 am

Re: mercenary

Postby Elazulus » Mon Jul 28, 2008 2:34 pm

Even with lvl 1 Composure, I still miss a lot on monsters my lvl or higher.
How many % accuracy do upgraded gauntlets give?

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Moeppel
 
Posts: 78
Joined: Sun Jul 20, 2008 1:15 pm

Re: mercenary

Postby Moeppel » Mon Jul 28, 2008 2:39 pm

+1 adds like 17 hit rate, +2 33 - haven't gone past that yet as I consider myself doing fine. However, even though they say 33 hit rate they don't actually add 33 in the char menu. The increase is either bugged or some formula stuff other than adding the static value of 33.

EDIT: For me +2 gaunts add 11 hit rate
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Galeon
 
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Joined: Tue Jul 22, 2008 1:42 pm

Re: mercenary

Postby Galeon » Tue Jul 29, 2008 2:00 am

My build right now is 2str 1con at lvl 15 and i can take 2 monsters 1 level lower than me but thats it. Skill is spread cause im using both 1h and 2h. Did i screw up my build?

right now im at 47str, 20dex, 37con

Should i switch to 1h more to rely more on defense or just put more skill points on buff and be a pure 2h or is it too late


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